Juke and bamboozle until it is done
Jukemeister is a short game created for the GMTK 2020 game jam. The theme was: Out of control
About the game
The main concept of the game was a mixture between Superhot's time slowing mechanic and juking in MOBAs. Your goal is to reach the elevator on each floor.
The game is controlled using the mouse only.
Sound effects created using as3sfxr.
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Really good, but not enough levels :)
Great Job but game I have played with this mechanic! 10/10
When i load the game i cant load into a level(im stuck on the start screen and cant get passed it)
i really dig this one
A blast to play! Really nice controls :)
Very fun game. Focused mechanic with lots of room to iterate and interesting emergent strategy (the time mechanic is key). Simple and smooth controls. It hooked me right away! Only thing is I'm not sure how it fits the theme?
I think it is because the character can't be stoped by the guards so they are out of control
Wow! I had so much fun with this! I love Super Hot and I LOVE juking folks even more! The name is excellent! It's addicting, I like the Hoverboard concept, the pathways, the simplicity!
Do you plan on continuing the development on this? If so, would you like some dynamic based music to go along with the mechanics? I can write for that and I proficient with some new audio-middleware (besides Wwise or FMOD) I believe this game will make a splash with the two combined and you could possibly get funding too. I know some publishers who may be interested. Let me know, send me a PM @chasebethea. Great work!