Feederz is a first-person survival horror game developed for Ludum Dare 46. The theme of the jam was: Keep it alive.

Feed it only when hungry. Don't die.

You are volunteer caretaker tasked with caring for the young. Keep it alive and fed, if you know what's good for you!

Play in fullscreen for the best experience.

Controls and credits:
Can be found ingame.

StatusIn development
Rated 4.4 out of 5 stars
(24 total ratings)
Tags3D, Creepy, First-Person, fnaf-clone, Horror, Ludum Dare 46, Short, Singleplayer, Survival Horror, threejs
LinksLudum Dare

Development log


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I feel like the jump scare isn't that  scary at all, it should be they move faster and as soon as the first one gets to you it is game over not they just stand there inside of each other until the last one gets there. that is just my personal opinion. other than that it is good, I just can't really tell when it is hungry and when it is too full so i keep feeding it until it dies or the opposite. There should be some better indication. But you don't have to do this if you don't want to, I'm just suggesting

i fed it once, then i fed it again a little later and it made a sad face at me so i waited for it to say it wanted food and when it asked i fed it and then it died????

great game (first try)

If this is gonna ruin virtual pets and my tamagotchi for me I'm not gonna be happy... here we go

Wait how long does this take to complete? I kept it fed and happy and I didn't miss a single feeding... 

The first phase is the longest, then it gets a lot faster.

That was Good like the ending was a Good Twist

Was a major pain at the end but WOW THATS AWESOME


the idea of the game is quite good, i like it. what i don't like is the 3d art, the monster is very fake, could at least be more scary, and the "jumpscare" is not that good. I like the game but i think i wil not play it ever again.



My play through of Feederz. Ending was a little bit confusing, but I overall enjoyed this. Probably took me longer than it should have :P 

Nice video! Looking back, maybe the game was made a bit too difficult at the end.

Thanks! and it was a challenge, but that also made it more enjoyable for me

It was difficult to her.

Hehe :D. Yeah, the mechanic of aiming vs feeding could have been pointed out better in the beginning.

Great Models and animations. The game needs a bit of patients, because of the lack of growth feedback.